#include "DeathEvent.h"

DeathEvent::DeathEvent(std::istrstream &in)
{

}

DeathEvent::DeathEvent(const boost::shared_ptr<Actor> actor)
{
	mpActor = actor;
}


DeathEvent::~DeathEvent(void)
{

}

const EventType DeathEvent::getEventType(void) const
{
	return type;
}

void DeathEvent::serialize(std::ostrstream &out) const
{

}
